Designing Audio Effect Plug-Ins In C++

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Designing Audio Effect Plug-Ins in C++

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Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory by Will Pirkle



Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, Designing Audio Effect Plug-Ins in C++ gives you everything you everything you need to know to do just that, including fully worked, downloadable code for dozens of professional audio effect plug-ins and practically presented algorithms. With this book, you get access to a companion website where you can download the accompanying Rapid Plug-In Development software to compile andthe book examples, all the code examples, and view student plug-ins and tutorial videos on the development software. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plug-in implementation, gain knowledge of algorithms on filtering, delay, reverb, modulated effects, dynamics processing, and more. You will then be ready to design and implement your own unique plug-ins on any platform and within most any host program.

Readers are expected to have some knowledge of C++, and high school math.

Publisher: Focal Press; 1 edition (November 14, 2012)
Language: English
ISBN-10: 0240825152
ISBN-13: 978-0240825151

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