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Call To Arms(Alpha V.0.690)_Coop_Land_Repack_By_UberPsyX |
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Torrent Details |
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Description |
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Changelog:
Update 20 0.690.0 General • Added 2 new singleplayer missions • Added new multiplayer 4v4 map • Added Technical ZPU • Added civilian human models • Added new 3d models for ammo • Added several main guns and adjusted old ones • Added new font in preparation of new interface • Added HEAT and TOW tank ammo • Added HE shells for auto-cannons • Added updated bushes • Added new FX • Added new buildings • Added xml parsing library • Added the fortification ability • Added foliage translucency • Added weapon description to ammo text below crosshair • Added display ammo in third person control • Added a right-click menu for the chat messages that lets the user copy the text • Added a new budget mode "fullpayback" • Added reloading animation for third person control. • Added the option showEnvironmentMap under sky in the Environment settings • Added a new layer for handling visual zoom effects in 3rd person • Added fov based zoom • Changed minimal resolution to 1280x720 • Changed unit name in buy menu for call to arms from black to white • Changed "globalEnvoironment" will no longer override the value set in "texture" • Changed TOW rocket fly physics • Changed gun penetration table to reflect 3rd person unlimited range • Changed middle bar in third person control • Increased bullet damage of weapons beyond 40% of their max range • Increased damage of SPG9 Frag grenade • Reduced splash damage of AP shells of auto-cannons • Removed no-unit lose condition in Last Man Standing • Fixed broken burst accuracy of auto-cannons • Fixed rendering order for text and background • Fixed disable manual control on game end • Fixed crash on windows size change • Fixed crash in texture browser dialog • Fixed don't show unit highlight in third person • Fixed abilities registration issue • Fixed bullet detonation check for those without explicitly set projectile damage • Fixed units will try to equip a weapon after shooting a bazooka • Fixed lobby full mechanism now considers reserved slots correctly • Fixed that you can no longer "Open" a slot if it can't accept human players • Fixed closed and reserved slots now count as unavailable in the lobby viewer • Fixed material id flags overflow • Fixed bots via singleplayer skirmish lobbies • Fixed several map issues • Fixed several object issues
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Files in this torrent |
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| FILENAME | SIZE | |
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![]() | Fix Repair/CTA_Fix_Repair_LAN_Universal.exe | 2.3 MB |
![]() | Game.bin | 5.8 GB |
![]() | Redist/DirectX/dxwebsetup.exe | 285.3 KB |
![]() | Redist/vcredist/2010/vcredist_x64.exe | 9.8 MB |
![]() | Redist/vcredist/2010/vcredist_x86.exe | 8.6 MB |
![]() | SetupCTA.exe | 3.1 MB |
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