Lynda - Game Asset Creation - Stylized Wooden Crate

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Lynda - Game Asset Creation - Stylized Wooden Crate

NAME
Lynda - Game Asset Creation - Stylized Wooden Crate.torrent
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Unknown
INFOHASH
b135324cb4cf536b727cef329fd910119a07d484
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446 MB in 0 files
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Uploaded on 19-12-2015 by our crawler pet called "Spidey".
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Sample Files: present
Video Format: MP4
Video: AVC, 1280x720, 16: 9, 15fps, 242kbps
Audio: AAC, 48kHz, stereo, 128kbps


Game development often involves building a series of smaller assets that can be reused throughout the design. This project shows how to create a small wooden crate: an asset that can be used to populate a 3D environment, hide tokens and treasures, or be triggered to explode. Joel Bradley introduces the various tools and workflows in 3ds Max and Substance Designer for modeling and texturing low-polygon assets like this crate, for use in a real-time game engine such as Unreal Engine 4.

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