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Lynda - SynthEyes Essential Training |
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Torrent Details |
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Description |
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3D tracking is the foundation for advanced visual effects in films and commercials seen all over the world. SynthEyes is one of the most popular software packages for 3D tracking, capable of complex camera moves and object tracking. Join Brian Morse as he reviews essential tools and techniques in SynthEyes, beginning with a quick start guide to help you create accurate 3D solves quickly. He shows how to analyze a shot, compensate for lens distortion, and use both the manual and automatic features in SynthEyes to help you get the best solve for your camera. Plus, learn about more advanced techniques, like object tracking with a moving camera. The course closes with a look at exporting to a variety of animation packages: After Effects, NUKE, Maya, and CINEMA 4D.
Video Format: MP4
Video: AVC, 1280x720, 16: 9, 15fps, 311 kbps
Audio: AAC, 48kHz, 128kbps, stereo
Introduction
Welcome
Using the exercise files
Interface overview
Preferences overview
Matching-moving process
Camera basics
Photogrammetry
1. Quick Start
Importing and evaluating footage
Automatic tracking
Solving and refining
Setting up a coordinate system
Exporting to other software
2. Setting Up Our Project
Analyzing the shot
Shot and project settings
Image preprocessing
Setting up prediction modes for our shot
3. Lens Distortion and Camera Settings
Overview of lens distortion
Distortion workflows
Using Calculate Lens Distortion
Using a lens grid to find the lens distortion
Manually finding lens distortion
4. Masking and Roto
Overview of masking and roto
Setting up roto for cameras and objects
Adding trackers to roto shapes
Using alpha channels for roto
5. Tracking
Automatic tracking
Features panel (semiautomatic)
Supervised tracking
Combining trackers
Zero weight trackers
6. Examining and Refining Your Tracks
Quick check
Using the Graph Editor
SimulTrack view
Cleaning up trackers
Adding many trackers
7. Solving the Camera
Overview of the solver
Solving the shot
Refining the solve
8. Setting Up a Coordinate System
Overview of the coordinate system
Automatic placement
3-point coordinate setup
Manual alignment
9. Geometry
Adding 3D objects
Mesh creation
10. Tripod Shots
Overview of tripod moves
Setting up a tripod shot
3D alignment
11. Object Tracking
Overview of object tracking
Object tracking
Solving for a joint moving camera and object
12. Exporting to Animation Packages
Overview of export
Exporting to After Effects
Exporting to NUKE
Exporting to Maya
Exporting to CINEMA 4D
Conclusion
What's next?
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