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Space_Engineers_V01.131.007 |
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Torrent Details |
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Description |
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http://cdn.akamai.steamstatic.com/steam/apps/244850/header.jpg?t=1456507776
Changelog:
Features - improved HUD markers - voxel modification optimizations - Space Master now has the option to delete all floating objects - improved programmable block HUD Marker behavior: - less text spam; markers now fade their titles out when not looking at them and their distance label is reduced in size - signal grouping; signals that are very far away are now clustered into a single signal on the screen with a small summary of what it contains - signal type symbology; signals now also show their relationship to the player through a symbol, instead of just colors. This should also be helpful if you are color blind - signals now render by depth order, which means the nearest signal is always on top of the stack. This slightly improves readability in the case of many signals on a pile - exclamation marks next to an icon indicate hostile contact within 1km of that location - holding Alt will reveal all text tags like you saw with the old HUD system Fixes - fixed crash when loading world - fixed flashing highlight remain on if you move cursor to older cube hatch - fixed wrong camera when in remote - fixed jump drive still draining power when turned off - fixed blocks are not deleted in limited world - fixed wrong tooltips in edit screen - fixed camera get's into characters head in cockpit - fixed camera gets into characters face when flying - fixed bug with infinite Inventory - fixed spherical generator max. power is negative - fixed serious simulation speed drops caused by new particles - running time information is now available as a double instead of a long (Malware) - fixed a bug where clients would cause servers to reload their PB scripts (Malware) - added the ability to check if a player is an admin or a promoted user via ModAPI (Rexxar) Update 007 - fixed crash in physics - fixed crash in conveyor system - fixed crash with pistons - fixed crash with wheels - fixed crash with spotlights - fixed merged or out-of-screen gps signals are hard to find - fixed spherical gravity generator eats too much power - fixed exploit in MOD API - fixed assemblers don't start from battery power - fixed crash with IsAdmin and IsPromoted (scripting) - fixed dots of different textures on planets
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Files in this torrent |
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FILENAME | SIZE | |
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![]() | Space_Engineers_v01.131.007_setup-1.bin | 1.9 GB |
![]() | Space_Engineers_v01.131.007_setup-2.bin | 1.3 GB |
![]() | Space_Engineers_v01.131.007_setup.exe | 1.4 MB |
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