We have created one of the best courses to learn mathematics for game development. We have used a practical pedagogy and a comprehensive syllabus which is must learn for any serious game developer.
In this course, you will be learning everything from calculating vectors to rotations. You’ll be learning how to rotate characters based on the direction they are facing without using built-in systems. We’ll also be learning how to calculate directions from angles, and much more. We will even learn the start of how to generate procedural terrain through Perlin noise.
So why wait? Let’s get started learning essential math today, so you can create games in a much more effective manner!
Major Topics Covered
Basic Math Refresher Vectors & Points Quaternions ad Euler angles Trigonometry Ray casts & Reflections Generating Textures & Terrain Through Noise Physics & Mechanics Stealth Game
Why should you take this course?
Math is an integral part of game development, while you can scrape by without it, having some math knowledge under your belt can be very useful. You will learn to:
How to differentiate vectors and points Calculating rotation based on a reference object’s position How to create a box, sphere, and circle colliders and calculate their size manually based on the dimensions of the object. Have an object rotate based on the ground’s rotation below it Master game mechanics and physics
Who this course is for:
Anyone who wants to build games will find this course very useful
Requirements
Basic knowledge of Unity is required to complete the course
[TutsNode.com] - Essential Mathematics for Game Developers/01 - Basic Math Refresher/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/01 - Basic Math Refresher/002 Math with Unity_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/01 - Basic Math Refresher/003 Math Operators_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/01 - Basic Math Refresher/004 Math with the Vector Class_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/01 - Basic Math Refresher/005 BODMAS_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/01 - Basic Math Refresher/006 Unity Built-in Math Functions_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/002 What is a vector__en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/003 Getting a vector8217s length or magnitude_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/004 Manually creating a vector class.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/004 Manually creating a vector class_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/005 Moving an Object Along a Vector.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/005 Moving an Object Along a Vector_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/006 Getting distances between two objects.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/02 - Vectors and Points/006 Getting distances between two objects_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/002 What are Quaternions and Euler Angles_.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/002 What are Quaternions and Euler Angles__en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/003 Converting from Quaternions to Euler angles and vice versa_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/004 Manually Lerping rotations_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/005 Using Atan to Calculate Radians and convert them to Quaternions_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/006 Difference between Atan and atan2.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/03 - Quaternions and Euler Angles/006 Difference between Atan and atan2_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/002 What is Trigonometry and Pythagorean theorem.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/002 What is Trigonometry and Pythagorean theorem_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/003 Getting the angle of an object through a vector_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/004 Getting a vector direction through the angle_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/005 Calculating an angle of a triangle given 2 angles.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/005 Calculating an angle of a triangle given 2 angles_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/006 Making an object look at another through trigonometry.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/04 - Trigonometry/006 Making an object look at another through trigonometry_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/002 Ray cast_ how to cast and visualize a ray.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/002 Ray cast_ how to cast and visualize a ray_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/003 Return an angle based on the angle the ray.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/003 Return an angle based on the angle the ray_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/004 Calculating a deflection based off a ray's impact angle.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/004 Calculating a deflection based off a ray's impact angle_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/005 The math of Light reflections.mp4
71 MB
[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/005 The math of Light reflections_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/006 Creating a laser minigame with ray casts.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/05 - Ray casts and Reflections/006 Creating a laser minigame with ray casts_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/002 Generating Noise Through Code.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/002 Generating Noise Through Code_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/003 The Difference Between Certain Types of Noise.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/003 The Difference Between Certain Types of Noise_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/004 The Math Behind Perlin Noise_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/005 Generating a texture with Perlin Noise.mp4
92.3 MB
[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/005 Generating a texture with Perlin Noise_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/006 Generating a Mesh with Perlin Noise.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/06 - Generating Textures and Terrain Through Noise/006 Generating a Mesh with Perlin Noise_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/002 Introduction to Physics_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/003 RigidBodies.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/003 RigidBodies_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/004 Colliders and Triggers.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/004 Colliders and Triggers_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/005 Physics Materials_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/006 Basic physics based game demo.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/07 - Physics and Mechanics/006 Basic physics based game demo_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/001 Section Overview_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/002 Basic Character with Controls and Camera Follow.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/002 Basic Character with Controls and Camera Follow_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/003 Make a guard that patrols and rotates based on facing direction.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/003 Make a guard that patrols and rotates based on facing direction_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/004 Change color of guard's spotlight when detected.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/004 Change color of guard's spotlight when detected_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/005 Lerping the color change and giving a small time gap before being detected.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/005 Lerping the color change and giving a small time gap before being detected_en.srt
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/006 Adding a win and lose screen.mp4
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[TutsNode.com] - Essential Mathematics for Game Developers/08 - Stealth Game/006 Adding a win and lose screen_en.srt
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