Blender 331 - Character Texturing

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Blender 331 - Character TexturingBlender 331 - Character Texturing

NAME
Blender 331 - Character Texturing.torrent
CATEGORY
eBooks
INFOHASH
a7632ca1ea68b847325e897c0bfdac0844e4eb4c
SIZE
879 MB in 13 files
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Uploaded on 27-05-2017 by our crawler pet called "Spidey".
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Description

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In this course we look at Blender’s Texture Painting tools and use them to create texture maps for the goblin character. You’ll learn how to create the fundamental texture maps for your characters: the Color map, Normal map, Ambient Occlusion map, and Specular map. We then bring the character model and the texture maps into the Unity game engine to apply the textures.

13 videos, 2hrs 30mins

01. Setting Up the Interface for Texturing
02. Filling the Base Colors
03. Using Paint Slots as Layers
04. Adding a Texture to the Brush
05. Painting the Character's Armor
06. Prepping to Paint Cloth Texture
07. Texture Painting the Cloth
08. Texturing the Boots
09. Texturing the Gauntlet
10. Texturing the Skin
11. Texturing the Face
12. Exporting the Texture Maps
13. Bringing the Textures into Unity

http://www.udemy.com/create-game-characters-with-blender/

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Files in this torrent

FILENAMESIZE
Blender331 #01. Setting Up the Interface for Texturing.mp444.4 MB
Blender331 #02. Filling the Base Colors.mp471.5 MB
Blender331 #03. Using Paint Slots as Layers.mp466.6 MB
Blender331 #04. Adding a Texture to the Brush.mp464.2 MB
Blender331 #05. Painting the Character's Armor.mp472.1 MB
Blender331 #06. Prepping to Paint Cloth Texture.mp458.4 MB
Blender331 #07. Texture Painting the Cloth.mp478.2 MB
Blender331 #08. Texturing the Boots.mp457.7 MB
Blender331 #09. Texturing the Gauntlet.mp4103.5 MB
Blender331 #10. Texturing the Skin.mp487 MB
Blender331 #11. Texturing the Face.mp491.6 MB
Blender331 #12. Exporting the Texture Maps.mp459.5 MB
Blender331 #13. Bringing the Textures into Unity.mp424.3 MB

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