Make a cross-platform, endless runner game for iOS and Android using the Unity game engine in UNDER 5 hours
What you'll learn
3D game development using Unity
C# syntax, so that you could manipulate the behavior of your game objects (assets) inside Unity.
Learn to port your game to both iOS and Android, as well as make it receive input from your phone's accelerometer and touch-gestures.
The mechanics and logic of endless runner games like Temple Run.
How 3D models are imported and rigged inside of Unity, so that you could create your own game environment.
How to animate your character using the Unity Mechanim system to bring your game to life and make it more interactive.
Requirements
Past exposure to basic programming knowledge like variable types and declarations, for loops, etc at any language.
A PC or a Mac with modest specs
A pre-installed version of Unity (free)
A pre-installed version of Visual Studio (for Mac and Windows users)
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